![]() ![]() Ghost was formed in 2013 to become the home of Need for Speed and begin a new era with the 2015 reboot, in which roughly 80% of the staff at the time was made up of former Criterion staff. ![]() The silver lining to the news is that most of Ghost’s creative team will transition over to Criterion while the studio scales down back into EA Gothenburg and becomes an engineering hub for supporting EA studios – which could be very telling of EA’s plans for a new development engine to replace Frostbite next-gen (something that Need for Speed and various other EA titles such as ANTHEM and Mass Effect Andromeda have suffered from being mandated to use for development).
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