Sure, you have to concentrate on hitting your apices and braking points, all the while avoiding running into the 21 other cars on track. All that practice running will stand you in good stead come race day, which conveys well just how demanding the job of racing an F1 car can be. Complete the objectives and you gain points to use developing upgrades for your car. But you can't dawdle, as your engineer has also set you a minimum lap time. That means very gentle inputs on the throttle, steering, and especially brakes. These can be fiendishly tricky! For example, the tire management program, where the goal is to complete several laps without over-stressing your rubber. Happily I can report that the latest installment of Codemasters' official franchise manages to faithfully replicate real Formula 1, with one giant exception: it's actually exciting.įurther Reading A rare look inside F1’s tech centerTo keep players invested in the proceedings, the game gives a number of different objectives during each session. Combine this with two years of total dominance from Mercedes-Benz and the result has been pretty lackluster, certainly to this long-time fan of the sport. And the cars now race on tires that were purposely designed to degrade quickly, preventing drivers from racing flat-out to the checkered flag. There are artificial aids to overtaking like the drag reduction system, or DRS. Naturally aspirated V8s screaming away to 18,000 RPM have given way to muted turbocharged V6s muzzled by fuel flow regulations. Since then, the sport itself has undergone a whole raft of changes. It's been quite some time since we last reviewed a Formula 1 game here at Ars.
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